Thursday, August 19, 2010

Why WOW Gold Price So Crazy?

WOW gold price is up 80% based on the original price from the end of July to mid August this year. And now it is still rising.

At present, lots of unscrupulous wow gold sellers are closely bound up with account hacker. Frankly, 80% of wow gold farmers use illegal account, which cuts back more than twice as much as the cost caused by using normal account and saves power leveling time. Most of unscrupulous wow gold sellers prefer quick return and small bargain, so as to obtain more sales. As a result, other decent wow gold farmers and sellers are forced to stop wow gold farming.

It is expected that wow gold price will raise 20% next week. From July to mid August, Blizzard has carried out series of action to enhance account security, such as website revision, remote control and ID access lock, restrictions on password change. Those measures effectively curb account hacking. The shortage supply of wow gold cannot meet the demand and forces price up. The wow gold price tends to become reasonable due to the reduction of illegal wow gold. Obviously, the low gold price before is abnormal.

Due to future price hikes, players had better buy wow gold as soon as possible according to your demand.

You can also learn some WOW account protection guide HERE.

This article was originally published on www.swagvault.com.

Posted by lulu in 08:51:32 | Permalink | No Comments »

Friday, July 2, 2010

Cataclysm Beta: Restoration shaman update

Cataclysm is the word on everyone’s lips right now, and with good reason. On June 30, Blizzard announced officially that the closed beta was starting. The excitement can be seen almost everywhere as new information becomes available. There has been a deluge of information since then with everything from the official patch notes on the current build, new spells, talents and skills, new maps for the zones we will be seeing, to new emotes for each of the new races and everything in between.

We have discussed the talent tree changes a little bit already, back when they were leaked from the alpha client and again with the official preview. At both of those times, however, we saw only a fleeting mention of the new shaman spells and abilities to coincide with these talents. Much of what we saw was left to mere speculation as we had yet to see it first hand through a beta.

Read the rest of this entry »

Posted by lulu in 11:36:22 | Permalink | No Comments »

Auctioneering in Cataclysm

We’ve all been soaking up all the newly released Cataclysm info from this morning. I was so busy drooling (and hammering) on my keyboard about the hunter changes that I only got around to thinking about the profession and guild changes after my fourth coffee.

Here’s what we know:
All professions seem to have a new cap of 525.
You will be able to learn the next level of crafting skills at level 75. Well, alchemy works that way, and I assume that at least the other crafting skills will be the same level. No word on gathering skills yet.
Guild perks are programmed into the client and have been data-mined; however, the more complex leveling system has been abandoned. No precise writeup about how guilds gain perks, but I hear they still work for experience.

Read the rest of this entry »

Posted by lulu in 11:35:46 | Permalink | No Comments »

Cataclysm closed beta has begun

Blizzard has just announced in a press release that the alpha testing phase of Cataclysm is over, and the closed beta testing phase has begun. According to the statement, invitations have begun being sent out to players who opted-in via Battle.net and to other players of all types from across the globe.

Blizzard has confirmed that the non-disclosure agreement is lifted. We’ll be here providing you with new info as it comes in!

The full press release is after the break.

Read the rest of this entry »

Posted by lulu in 11:34:52 | Permalink | No Comments »

AoC 2.0.5 revamps rangers, Shrines of Bori

After several hours of downtime, Age of Conan’s servers are back in action and sporting the new 2.0.5 game update. For many players, things will likely remain as they are, but if you play the ranger class or frequent the Shrines of Bori, get ready to relearn the game. The hefty patch upends a number of things, so many in fact that the patch notes are split into two posts on the official boards: one for the Shrines, and one for the rangers.

For the former, the highlights include a relocation of shrines around the playfield (theoretically allowing small guilds to hold one), an increase in the Favor of Bori buff time, and a tweak that now gives sacrifice rewards to the group or raid making the sacrifice (allowing players to form extra-guild groups and still receive credit). Additionally, a new Pyre mechanic has been added, whereby player kills will now reward the victor with a body bag full of dismembered parts which can then be burned atop the appropriate pyre for for PvP XP as well as Glory and Prowess renown.

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Posted by lulu in 11:32:38 | Permalink | No Comments »

Sunday, June 13, 2010

The Care and Feeding of Warriors: Tank gearing as a fresh 80

The Care and Feeding of Warriors takes this week to look at what your freshly minted prot warrior will be doing at 80.

This week, we’ll be looking at what to do once your prot warrior dings 80. We’ve covered the basics in our Protection 101 series, so if you need a refresher on things like “What stats do I want?” or what have you, that post is definitely worth going back and rereading. Like our previous “Fury at 80″ post, this post will be aimed at helping a new protection warrior gear up as fast as possible when reaching 80, focusing on Emblem of Triumph gear and drops from heroic and normal 5-mans. Read the rest of this entry »

Posted by lulu in 05:34:08 | Permalink | No Comments »

Aion guide to Daily Quests available

New (or newly returned) to Aion and curious about the recently added daily quests? Well you’re not alone, as your humble correspondent has been playing for awhile now and was having trouble unearthing any definitive information regarding the system just added in the 1.9 patch.

Happily, NCsoft has updated its PowerWiki with a lengthy entry devoted to answering all of your daily quest needs. Everything from where to get to them, to what kind of rewards they offer, to how to join the requisite NPC factions, is available in the new article. Read the rest of this entry »

Posted by lulu in 05:32:51 | Permalink | No Comments »

Friday, May 28, 2010

Aika Expansion Rolling Out June 17

 

The Aika Online expansion, Ashes of Betrayal, will be hitting servers on June 17th. The dev team has revealed some more information about Ashes of Betrayal and included a few screens as well. Read on! 

image

 

Darkrane Forest: Treachery in Paradise  

The first of the two new map regions unveiled in Ashes of Betrayal is Darkrane Forest, the sublime but troubled backdrop to a series of all-new Aika adventures. Featuring exotic new monsters and almost 100 new quests in an action-packed plot, Darkrane Forest will inspire the many fans of Aika’s immersive storyline to fight once more against the treacherous forces that threaten the land of Lakia. 

image image image

 

Darkrane Forest is the ancient home of a noble race of beings called the Kynari. Half-bird, half-man, the Kynari had long lived in peace with humanity under the rule of successive High Castors, their spiritual and political leaders. The tranquility was shattered when a young usurper, the ruthless Kynari Darkrane, manipulated the Lakian Army into declaring war on his own race and killing the wise High Castor Isaiah. Darkrane and his followers then seized power and began taking over the forest for unknown ends. As the skilled military officers known as Aitan, players will be thrown into the center of this civil unrest – their skills will be imperative to fighting the demons and mercenaries in Darkrane’s underhanded alliances. It will take courage, cunning, and diplomacy to earn the trust of High Castor Isaiah’s son Hakks and aid him in his struggle to expose Darkrane’s deceit. As players uncover Darkrane’s sinister plans and the greater forces that are fueling his ascension, all clues will point to a final showdown in a fantastical new instance dungeon which will be released later this year.  Read the rest of this entry »

Posted by lulu in 09:38:13 | Permalink | No Comments »

Thursday, May 20, 2010

SwagVault’s 6th Anniversary Feast!

We're finally at our sixth anniversary! We couldn't have come this far without each and every one of you, your loyal support over the last six years has made SwagVault what it is today. We will do better in next 6 years and next another 6, We'd like to thank you by throwing a big party in your honor!

The festivities begin on May 13, 2010 EST and run until May 30, 2010 EST. All registered customers on swagvault.com can play Lucky Draw and we also have something special for you: one set of PC console for playing StarCraft II, Imaginary Space Horse, etc. Bargains Galore!

Come celebrate with us and enjoy special treats, and birthday surprises!

Hasten Here now without delay!

The SwagVault Team

Posted by lulu in 04:13:36 | Permalink | No Comments »

Friday, May 7, 2010

Cataclysm Leak: Maps, models and more from MMO-Champion

MMO-Champion has just updated with a host of new Cataclysm information datamined from the alpha client. Needless to say there are numerous spoilers for the Cataclysm expansion contained in these files; readers avoiding spoiler material — this falls firmly under that category. More details and links under the break.

The information pulled from the alpha client includes maps of several of the new zones, including a peek at the newly-terraformed Azshara, Blasted Lands, Gilneas and Hyjal. Also included are various NPC models including the Deathwing model featured the other day; and a host of various critters and items that will be found in Cataclysm. Boubouille has noted that the post containing all of this information is still currently being updated, however there are plenty of screenshots to look at already.

The most interesting information has nothing to do with screenshots or images: the new talent calculators are available as well. While these do not appear to reflect all of the changes coming in Cataclysm (hunters still appear to have mana-based talents and skills), there are new talents in the trees that were not mentioned in the Cataclysm class previews from last month. All in all, a wealth of new information to be pored over and analyzed — but keep in mind, these are from the alpha build of the expansion, and will likely receive several revisions between now and release.

Posted by lulu in 05:21:21 | Permalink | No Comments »